gamers

Research Results: What Do Gamers Expect of Workplace Leaders?

In December, 2013 I began a research project to explore what online gamers, specifically those who play Massively Multiplayer Online Role Playing Games (MMORPGs), expect of their leaders at work. Many of you either completed the survey or kindly passed it on to employees who were also gamers. This note is a follow up to share a summary of the results. The full 63-page research paper can be read here: Do MMORPG Players have an Implicit Leadership Theory

The research question that guided my study was “Do MMORPG gamers hold an implicit leadership theory which they carry from the game to the workplace?” The online survey format allowed me to make a within-group comparison,

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MMORPG Players’ Opinions about Leadership

This post is an invitation to complete a short online survey to contribute to a research study which I am undertaking for the completion of the Master (MA) in Leadership program at the University of Guelph.  

This is a study of online gamers – specifically players of MMORPGs – and their views on leadership. Eligible respondents are:

–          online gamers who are 18 years or older

–          Canadian and American

–          have some work experience (paid employment) 

If you fit these criteria,

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